
Upgradeable - Secondary Augment Upgradeable - Secondary Augment: This item can be upgraded to contain a Green, Orange (weapons and shields only) or Purple (weapons and shields only) augment.Tactics DCs (Stunning, Sunder, Trip): +2 to +14.AC: Natural Armor Bonus (+1 to +12) or Protection ( Deflection bonus) (+1 to +10).Or Blue Augment Slot: Empty Blue Augments Skills, except UMD ( Competence bonus): +3 to +19.Ability ( Enhancement bonus): +1 to +12.Spell points ( Enhancement bonus): +19 to +261.Spell Focus, Greater Spell Focus ( Enhancement bonus).Proof Against Disease, Poison: +2 to +10.Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action.( Yellow Augment Slot: Empty Yellow Augments
#GLIMS ON THE STUFF UPGRADE#
Bring this item to the Fountain of Necrotic Might outside the Black Mausoleum and combine it with Item:Epic Tapestry Shreds to upgrade the item.
Upgradeable - Primary Augment Upgradeable - Primary Augment: This item can be upgraded to contain a Yellow, Blue or Red (weapons and shields only) augment. Wisdom +11 Wisdom +11: This item makes the wearer more in tune with her surroundings, granting a +11 enhancement bonus to Wisdom. Enchantment Save +6 Enchantment Save +6: +6 Resistance bonus to your saves versus enchantments. Illusion Save +6 Illusion Save +6: +6 Resistance bonus to your saves versus illusions.
Bluff +20 Bluff +20: Passive: +20 Competence bonus to the Bluff skill.
This effect only protects from incoming attacks and will not restore a lost connection.
Intercession Ward Intercession Ward: Protects the user's connection to a source of Divine power and wards that connection from such things as a Quell's intercession ability. Diplomacy +20 Diplomacy +20: Passive: +20 Competence bonus to the Diplomacy skill. True Seeing True Seeing: Passive: You gain the benefit of the spell True Seeing. Glass Glass: Items made of glass are immune to damage from contact with ooze. Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquire